iOS app using Adobe Air touch input not working


i believe problem here touch input i'm not positive.

 

this first ios application. i'm making game both android , ios , works perfect on android, when sent out iphone testers unable past "tap play" screen.

 

i'm using mouse events touch / click , no problem on android , of research says touch events work fine iphones well. there way should handling event?

 

below code loads next swf, again works perfect on pc, , multiple android devices.

 

touchtoplay.addeventlistener(mouseevent.click, page1);

 

 

function page1(event: mouseevent)

{

          movieclip(stage.getchildat(0)).loadthisscreen("menu.swf");

}

a major difference android supports flash 11.2, can getting away that.

 

for mobile, there's absolutely no reason not convert using touchevent.

http://help.adobe.com/en_us/flashplatform/reference/actionscript/3/flash/events/touchevent .html

 

they work identical, simple const changes between (mouse_down touch_begin, etc).

 

what mouseevent doesn't support gestures, why use event model less features mouseevent on touch?



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