iOS app using Adobe Air touch input not working
i believe problem here touch input i'm not positive.
this first ios application. i'm making game both android , ios , works perfect on android, when sent out iphone testers unable past "tap play" screen.
i'm using mouse events touch / click , no problem on android , of research says touch events work fine iphones well. there way should handling event?
below code loads next swf, again works perfect on pc, , multiple android devices.
touchtoplay.addeventlistener(mouseevent.click, page1);
function page1(event: mouseevent)
{
movieclip(stage.getchildat(0)).loadthisscreen("menu.swf");
}
a major difference android supports flash 11.2, can getting away that.
for mobile, there's absolutely no reason not convert using touchevent.
http://help.adobe.com/en_us/flashplatform/reference/actionscript/3/flash/events/touchevent .html
they work identical, simple const changes between (mouse_down touch_begin, etc).
what mouseevent doesn't support gestures, why use event model less features mouseevent on touch?
More discussions in ActionScript 3
adobe
Comments
Post a Comment